If you have 2 hearts and recieve a heal from this, you’ll have 3 hearts. The game keeps track of your kills even before you have killheal.hack. Killheal.hack makes you recieve healing after you kill 5 (for the first time) or 19 (after the first one) enemies. You do still need to watch out for the bullets. Makes you able to reflect all the shotgun pellets with a katana. Lightreflx.hack makes bullets near you slow down.
It removes a lot of the usefulness of quickshot.hack, but if you miss a shot, you can always depend on quickshot.hack.ĭthstomp.hack makes your stomping (if you jump on an enemy) lethal. Sometimes forces the rifle to shoot multiple bullets, but not that often that it really affects the rifle. Press the button down very lightly whne using the fishgun (nailgun). Watch out with the fishgun (nailgun), you’ll probably shoot two nails instead of one. Killreload.hack removes the weapon cooldown after you kill an enemy. shotflow.hack, like ricochet.hack, tries to shoot people behind walls though, which isn’t really efficient.īerserk.hack makes you invulnerable after you hit someone with a melee attack (fist or melee weapon).
This one is great with the fishgun due to the speed of the nail, but mediocre with the rest due to the fact that the enemies move faster than the bullets. Shotflow.hack makes your headshots able to headshot other people. You can punch every bullet from a rifle clip, but not a shotgun clip. You can punch bullets and they will reflect. You can kill concrete-enemies with your punches. If you punch a dude everyone around them (in a small circle) will get stunned. You need to do 2 bodypunches (or 1 headpunch as re) to kill the enemy. Suppunch.hack makes your punches stronger. However, ricochet.hack can try to hit the enemy through a wall, which doesn’t work most of the time. The speed of the nail from the fishgun makes it practically impossible to miss with ricochet.hack. You have to hit the ground in front of the enemy, since then the enemy cannot dodge.
This one upgrades your killing power from mediocre to outrageous, if you know how to use it. Every bullet that hits a wall/ceiling/floor will go towards the enemy. Ricochet.hack makes missing a viable strategy. Every bullet in the stage that has been fired will get reflected. It’s great with the katana.ĭefall.hack makes any reflect reflect everything. Wpnmstr.hack makes your melee weapons attack faster. Makes your bullets able to kill concrete enemies. Useless with the fishgun, since that already pierces. I’m pretty sure if you headshot someone with a katana, it goes through, and if you hit a bodyshot you don’t, but don’t quote me on that. Knives and katanas can go through multiple enemies, but katanas only sometimes. You do need to catch them though, which can be very difficult (otherwise they’ll pass through you and stick to the wall behind you). Dart-type and shuriken-type throwables return to you after you throw them (up to three times). Breakable throwables need 2 bodyhits instead of 3. Supthrow.hack makes throwables twice as cool. This one is pretty nice, all your throwables are basically lethal now.Įxplode.hack makes you shoot out shurikens when you get hurt. hack works with the bullets from the grenade. Grenade.hack makes all your throwables expel bullets that can hurt you.
Strtkatana.hack gives you a katana at the start of a stage or after a HACK-YOUR-MIND in endless. Rndgun.hack gives you a random gun at the start of a stage or after a HACK-YOUR-MIND in endless. The rifle shoots faster per clip, so it’s worse for the rifle (you become less efficient) Quickshot.hack reduces your shot cooldown. The fishgun (nailgun) gains one nail (3 -> 4). This guide will help you on how to hack or cheat SUPERHOT: MIND CONTROL DELETE (July 2020) without trainer.